搜索资源列表
BillardGL-1.75
- 使用OpenGl开发的3D台球,采用碰撞算法完成-OpenGl developed using 3D billiards, collision algorithm used to complete
CubicSplineAndBezier
- 程序中尝试了各种平滑曲线的算法,包括 三次样条平滑曲线 的算法类 贝塞尔曲线的算法 GDI+平滑曲线的代码-Procedures to try a variety of smooth curves of the algorithm, including the cubic spline curve smoothing algorithm type algorithm Bessel curve smooth curve GDI+ code
Ex3
- 程序实现多边形扫描转换的扫描线算法--多边形的输入(鼠标)--非自相交多边形-- 三角形的特殊性,利用OpenGL函数实现柱状图和饼图函数 -Polygon scan conversion process to achieve the scan line algorithm- POLYGON input (mouse)- non-self-intersecting polygons- triangles are unique, the use of OpenGL function functio
CG1
- 一个opengl下的图形学实验,展示了DDA算法画直线、中点Bresenham算法画直线、改进Bresenham算法画直线、八分法绘制圆等算法的c语言实现,结果采用每秒逐点画出,清晰明了-Opengl graphics under an experiment to demonstrate the DDA algorithm for drawing a straight line, the mid-point Bresenham algorithm for drawing a straight l
Bresenham(mouse_control)
- 使用C++和OpenGL实现的Bresenham画母算法。-The use of C++ and OpenGL mother realize the Bresenham algorithm for drawing.
xiaoyin
- 这是一个简单的消隐算法,程序中利用了凸多面体和远近法来实现的-This is a simple blanking algorithm, the procedure of using a convex polyhedron and the distance method to realize the
draw_lines_5_methods
- 5种划线算法 中值法划线 opengl化线 mfc划线-5 methods to drawe lines
RayTraciny
- opengl实现光线跟踪算法,内容包括多光源效果,材料属性对光线跟踪的影响,动态光源。-opengl ray tracing algorithm implementation, including many lighting effects, material property on the effects of ray tracing, dynamic light source.
QuadTreeLOD
- 采用VC及Opengl基于四叉树及LOD算法的室外三维地形实时渲染源代码-The use of VC and Opengl quadtree-based LOD algorithm and outdoor real-time rendering of three-dimensional terrain source code
Circle
- 在visual c++下用opengl实现中点画圆算法-In visual c++ implementation using the midpoint circle algorithm opengl
lineyc
- 利用opengl的库函数实现中点画线算法-The use of the library functions achieve opengl in stipple line algorithm
sweep
- 用C++和opengl实现的图形学中的扫描线填充算法,对初学图形学很有帮助-Using C++ and opengl graphics to achieve the scan line fill algorithm, useful for the beginner Graphics
lineBres
- 初学Opengl,从最基础开始,本程序实现用Bresenham算法画直线-Learning Opengl, from the beginning of the most basic, the program Bresenham algorithm for drawing a straight line with
Bresenham_drawline
- 计算机图形学 opengl bresenham画直线算法-Computer graphics opengl bresenham painting a straight line algorithms
include
- 直线生产算法,理解基本图形元素光栅化的基本原理,掌握一种基本图形元素光栅化算法,利用OpenGL实现直线光栅化的DDA算法。-Straight-line production method, understanding the basic graphic elements of the basic principles of grating, have a basic graphic elements rasterization algorithms, the use of OpenGL to
OPENGLAct
- OpenGL算法,小程序,用于新手学习参考。-OpenGL algorithm, a small program for the novice to learn the reference.
Octree
- 在vc6.0环境下,实现了八叉树算法,最后用OpenGL显示。-In vc6.0 environment, the realization of the octree algorithm, the final display with OpenGL.
3Dm
- 一个3D的魔方游戏,算法精良,十分有趣。用opengl开发的-It s magic cube game which developed by OPENGL.
BSpline
- 海量散乱数据重构的小程序,采用B样条插值和分层B样条算法,对B样条算法进行了封装,最后OPENGL显示重构的网格数据。可用于人脸海量数据重构及地形重构。需先载入数据。数据格式可参考代码内格式。-Massive small scattered data reconstruction procedures, the use of B-spline interpolation and hierarchical B-spline algorithm for B-spline algorithm pack
guang
- 用 opengl 实现的光线跟踪的算法,内部有场景,可选择跟踪深度等-Opengl achieved using ray tracing algorithms, there are scenes such as the option to track the depth of